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         Computer Chess:     more books (100)
  1. Computers in Chess: Solving Inexact Search Problems (Symbolic Computation / Artificial Intelligence) by M. M. Botvinnik, 1983-11-29
  2. Computers, Chess and Long-Range Planning. (Heidelberg Science Library) by Michail M. Botvinnik, 1970-07-08
  3. Chess Skill in Man and Machine
  4. Computers and Games: 5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006, Revised Papers (Lecture Notes in Computer Science / Theoretical Computer Science and General Issues)
  5. Computers and Games: Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers (Lecture Notes in Computer Science)
  6. The Machine Plays Chess (Pergamon Chess Series) by A. G. Bell, 1978-02
  7. Computers and Games: 4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004. Revised Papers (Lecture Notes in Computer Science / Theoretical Computer Science and General Issues)
  8. Scalable Search in Computer Chess: Algorithmic Enhancements and Experiments at High Search Depths (Computational Intelligence) by Ernst A. Heinz, 1999-12
  9. Computers and Games: 6th International Conference, CG 2008 Beijing, China, September 29 - October 1, 2008. Proceedings (Lecture Notes in Computer Science ... Computer Science and General Issues)
  10. Chess and Machine Intuition by George W. Atkinson, 1998
  11. Forcing Chess Moves: The Key to Better Calculation by Charles Hertan, 2008-04-07
  12. Secrets of a Grandpatzer: How to Beat Most People and Computers at Chess by Kenneth Mark Colby, 1979-01-01
  13. Computer Gamesmanship by David N. L. Levy, 2009-04-15
  14. Computer Games I by David N. L. Levy, 2009-04-10

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